About Me

My name is Seth.  I was born on January 5, 1996 and I've loved fiction in any form for as long as I can remember.  I've been reading since before I was in school, I've probably been watching movies even longer, and I've been playing video games since around four or five years old.  As a result of being absorbed in the worlds that are told to me through these mediums, I've been wanting to create my own works of fiction for as long as I can remember, as well.

Writing is something that I love to do.  That is, unless it's an essay.  Whenever a language arts project comes up that involves writing a short story, I get excited just thinking about what to create.  Heck, I even write just for fun sometimes.  I'm alright at writing short stories, but novels are my weak point.  Whenever I try to write a full-length book, my chapters only end up being two or three pages long and I tend to run out of things to write about.  A lot of the things I've written have been lost in the tides of time, but the ones that have been lost are the ones that I wrote at a younger age, when I had hardly any experience writing.  The stories I still possess are ones that I'm proud of in some way, shape, or form.

I don't have much experience making movies.  My family used to have a video camera that I would record stuff on, but now we only have digital cameras and I never try to film anything.  Not that I have all that much time, anyways.  I am taking a film class in school, and if I like it I'm going to move on to a four semester long film class that takes up junior and senior year, so I might get more into it.  The first and last attempt I remember at making an actual movie was when I tried to make a movie version of the first Pajama Sam game with my sisters several years ago (I think I was at most eight years old).

I've been coming up with game ideas almost as long as I've been playing them.  They've developed from complete rip-offs of the games I played into original ideas that may or may not ever be made.  I'm not all that satisfied with the games I've created so far, but that's probably because I'm still a beginner and don't have the knowledge to program my favorite ideas of mine.  If I keep working at it instead of getting sidetracked by playing games, though, I might be able to finally make my dream games.  Right now I'm using Game Maker, and I'm hoping to move on to C++ eventually.